Speed Up! is a function where the construction, upgrades and contracts (deals) are done faster.
In tables found on this Wiki, the values of Speed Up! are assumed to be at the start of the building, upgrade, or deals. This means that these values will diminished as the timer (time cost) goes down.
Computation[]
The in-game computation for the Speed Up! cost (Gems) is:
SpeedUpTimeCost = time_remaining / cost_interval SpeedUpCost = CEIL(SpeedUpTimeCost * SpeedUpCost * SpeedUpFactor)
where:
CEIL()
is ceiling functiontime_remaining
is the time remaining before the action is completed (in minutes)cost_interval
is 10 for contracts, and 30 for constructions and upgradesSpeedUpCost
andSpeedUpFactor
are in-game valuesSpeedUpCost
is the Speed Up! base valueSpeedUpFactor
is a Speed Up! multiplier
There is also SpeedUpMinCost
value that restricts the minimum value of the Speed Up! cost. That is, if the SpeedUpMinCost
is 2 and the computed SpeedUpCost
is 1, the Speed Up! cost is still 2.
By default, the values of SpeedUpCost
, SpeedUpFactor
and SpeedUpMinCost
are all 1.