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Introduction[]

  • This island is focuses on Fishing, most available buildings and decorations are unique to this island.
  • Kalani (formerly Fisherwoman) lives here and nearly all of quests exclusive here she is featured.
  • Fisherman's Cove Quests

Initial Resources[]

  • Marble 250 Marble
  • Food 250 Food
  • Sand 250 Sand
  • Cut Marble 150
  • Worker 2 Worker
  • 250 Warehouse capacity

Territories[]

There are 17 territories on this island.

#

Name* Cost: Gold and other materials. Cost: Gem
1 Beginning Area None
2 Deepwater Gulf Gold 2M Fish Soup 20 Perch 7 Minnow 7 Worker 3 Time 4:00:00
3 Choppy Waters

 Gold 2.5M

 Fish Soup 25 Roach 10 Crucian Carp 10 Worker 5 Time 4:00:00 Gem 200
4 Seawater Lake Gold 5M Fish Soup 35 Tuna 20 Beluga 4 Worker 10 Time 4:00:00 Gem 250
5 World's Eye Bay Gold 3M Fish Soup 30 Crucian Carp 15 Beluga 3 Worker 10 Time 4:00:00
6 Highland Forest Gold 5.2M Shellfish 30 Salmon 25 Manta Ray 3 Worker 10 Time 4:00:00
7 Blue Waters Gold 5.5M Shellfish 35 Flounder 25 Manta Ray 3 Worker 10 Time 4:00:00 Gem 270
8 River Delta Gold 5.75M Shellfish 40 Codfish 25 Manta Ray 4 Worker 10 Time 4:00:00 Gem 270
9 Shark Wharf Gold 6M Shellfish 45 Codfish 30 Manta Ray 5 Worker 15 Time 6:00:00 Gem 300
10 Sunset Plains Gold 6.25M Shellfish 50 Pike 25 Manta Ray 5 Worker 15 Time 6:00:00 Gem 300
11 Sandy Shallows Gold 6.75M Caviar 45 GoldenPike 35 Shark 7 Worker 15 Time 6:00:00 Gem 300
12 Sparkling Waterfall Gold 7M Caviar 50 unknownfish3 40 Shark 7 Worker 20 Time 8:00:00 Gem 320
13 Ashen Peaks Gold 5M Lobster 50 Sturgeon 40 Pufferfish 5 Worker 5 Time 4:00:00 Gem 250
14 Frog Creek Gold 7.5M Lobster 55 unknownfish4 40 Pufferfish 5 Worker 18 Time 8:00:00 Gem 300

Indigenous Spawning Debris[]

Basic Monuments[]

Advanced Monuments[]

Wonder[]

Fisherman's Island particularities[]

Everything on this island is different from others. Standard buildings (expect warehouses) are unavaillable here and replaced by exclusive buildings. The same for decorations. You will need to import resources with the Tortoise. The Happiness value is changed in Luck value, and you'll get Baits to fish.

Bait[]

Every fisherman needs some bait in order to catch fish. On Fisherman's Cove you will need bait for all of the fishing spots. The total amount of bait which can gather depends on your luck (see next section). Bait is obtained by:

  • it accumulates Bait 1 per minute;
  • from gathering income from your Salmon Houses. A level 1 Salmon House provides Bait 5 per hour and this increases to Bait 10 per hour at level 5;
  • clearing trees, grass and brush on the island often yields some bait;
  • from opening various chests or the safe.
  • by clicking on 10 of the decorations placed: each one gives 1 to 5 baits randomly

Luck[]

This island has a unique value of Luck instead of the Happiness value of the other islands. Your Luck sets the limit for how much bait you can accumulate. This is very useful as each fishing deal costs resources but allows you to expend as much bait as you have available. You can increase your Luck by building decorations. The maximum Luck value is 300. The following table highlights the decorations available for this island:

Have a look to exclusive decorations here !

Fisherman's Cove Buildings and Favorite Fishing Spots[]

(since this island doesn't have Happiness there is a different and inflexible relationship between the Main Building Level and the number of Salmon houses)

Strategies[]

  • Almost every action you need early is done by a quest. It is very easy to get ahead of the quest lines, so for the early portion, do not accomplish anything without having a quest for it. This includes clearing the island of weeds and debris.

Trivia[]

  • Wishes require Tin Can cans, Gold Ring rings, and Boot boots which are acquired from the fishing areas. In return, you receive Gold gold, food and resources.
  • Fulfilling wishes can be an effective means of supplying resources for fishing or construction deals. However, the following resources which you need are not provided by fulfilling wishes so much be imported using the turtle or from your backpack: starclay, fabric, and wool.
  • Wishes cannot be fulfilled if you do not have room for any more food or the specific resource which would have been awarded. A dialog will pop up suggesting you build or upgrade warehouses. Click anywhere to dismiss the dialog. If you have room for the food and some other resources then click on the wish seeking villager again as the resource changes each time and maybe this time you have storage space available.

Localization[]

English Fisherman's Cove
German Kap der Fischer
French Crique du pêcheur
Spanish Cabo del pescador
Italian Cala del pescatore
Korean 어부의 작은 만
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